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View unanswered posts | View active topics It is currently Tue Sep 07, 2010 8:53 pm



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palmface* 402 strikes again... 
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Joined: Tue Sep 15, 2009 10:07 pm
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Post palmface* 402 strikes again...
i loled... hard


Quote:
But that short lived controversy was nothing compared to the ire raised by the developer's approach to the PC version of the game. When news hit that PC gamers would have less control over the way they play online it ignited a firestorm of seething disappointment, online petitions and, in at least one case, a cash donation to a competing video game.

Bowling and the company defend the decisions made to make the PC game more accessible.

"We have protected what our veteran gamers love about the game, but are also catering to different play styles and rewarding those different play styles," Bowling said. "Accessibility was a major focus for Modern Warfare 2."

And Bowling denies that Infinity Ward and Activision are more focused on making the console versions of the game than a solid PC version.

"We make a fantastic PC game," he said. "Modern Warfare 2 is our most feature-rich PC game yet."

When asked if the next Modern Warfare would be on the PC, Bowling said he doesn't even know yet what Infinity Ward's next game will be.

Bowling believes that the outcry against Infinity Ward's design decisions by some PC gamers is a case of a loud minority, and not the sentiments of the majority.

"We have 14 million players on Call of Duty 4: Modern Warfare," he said. "The hardcore gamers make up a smaller core of that, and PC gamers are the smallest group of that core.

"It is a very vocal community and they are all online."

The outcry is perhaps also the offshoot of a game developer being so engaged with their community.

"Our community gets so invested in our games," Bowling said. "Therefore they feel, and rightfully so, that we should justify every design decision to them. I think that it's very important to understand that you should be very involved in your community and work with them, but not to be held prisoner to their demands.

"We know our game very well. Some of the stuff you have to put in there and have faith in your design. Some things don't sound good out of context. You don't see the beauty of them until you experience them for yourselves."

"It's a very fine line."


full publication here: http://kotaku.com/5397906/modern-warfar ... d+guessers

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Sat Nov 07, 2009 1:36 am
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Post Re: palmface* 402 strikes again...
"Modern Warfare 2 is our most feature-rich PC game yet."
"We have protected what our veteran gamers love about the game"

rofl.

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Sat Nov 07, 2009 12:58 pm
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